Agen 11650012

Pages

Kamis, 25 April 2013

LAMPU TAMAN 3D

LAMPU TAMAN 3D



Source COde :


import com.sun.j3d.utils.applet.MainFrame;
import com.sun.j3d.utils.behaviors.mouse.MouseRotate;
import com.sun.j3d.utils.geometry.Box;
import com.sun.j3d.utils.geometry.Cylinder;
import com.sun.j3d.utils.geometry.Sphere;
import com.sun.j3d.utils.universe.SimpleUniverse;
import java.awt.BorderLayout;
import java.awt.Frame;
import java.awt.GraphicsConfiguration;
import javax.media.j3d.AmbientLight;
import javax.media.j3d.Appearance;
import javax.media.j3d.Background;
import javax.media.j3d.BoundingSphere;
import javax.media.j3d.BranchGroup;
import javax.media.j3d.Canvas3D;
import javax.media.j3d.DirectionalLight;
import javax.media.j3d.Material;
import javax.media.j3d.PolygonAttributes;
import javax.media.j3d.Transform3D;
import javax.media.j3d.TransformGroup;
import javax.swing.JApplet;
import javax.vecmath.Color3f;
import javax.vecmath.Point3d;
import javax.vecmath.Vector3f;

/**
 *
 * @author multimedia10
 */
public class lampu_taman extends JApplet {

    TransformGroup kerdus;
    Transform3D Trans = new Transform3D();
    Vector3f Vector = new Vector3f();
    TransformGroup kerdus1;
    TransformGroup kerdus2;

    public lampu_taman() {
        setLayout(new BorderLayout());
        GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration();
        Canvas3D canvas3D = new Canvas3D(config);
        add("Center", canvas3D);
        BranchGroup scene = createSceneGraph();
        SimpleUniverse simU = new SimpleUniverse(canvas3D);
        simU.getViewingPlatform().setNominalViewingTransform();
        simU.addBranchGraph(scene);
    }

    Appearance apr(float r, float g, float b) {
        Color3f Red = new Color3f(r, g, b);
        Color3f black = new Color3f(0.0f, 0.0f, 0.0f);
        Color3f white = new Color3f(0.0f, 0.0f, 0.0f);

        //mix warna
        Material material = new Material(Red, black, Red, white, 64);
        Appearance appearance = new Appearance();
        appearance.setMaterial(material);
     //  appearance.setPolygonAttributes(new PolygonAttributes(PolygonAttributes.POLYGON_LINE, PolygonAttributes.CULL_BACK, 0.0f));

        return appearance;
    }

    void lingkaran1() {
        kerdus = new TransformGroup();
        Vector.set(0.0f, -1.7f, 0.0f);
        Trans.set(Vector);
        kerdus.setTransform(Trans);
        Sphere kotak1 = new Sphere(1.1f, 1, 90, apr(7.0f, 0.9f, 0.0f));
        kerdus.addChild(kotak1);


    }

    void lingkaran12() {
        kerdus = new TransformGroup();
        Vector.set(0.0f, -2.0f, 0.0f);
        Trans.set(Vector);
        kerdus.setTransform(Trans);
        Sphere kotak1 = new Sphere(1.1f, 1, 90, apr(7.0f, 0.9f, 0.0f));
        kerdus.addChild(kotak1);


    }
    
    void lingkaran2() {
        kerdus1 = new TransformGroup();
        Vector.set(0.0f, 1.5f, 0.0f);
        Trans.set(Vector);
        kerdus1.setTransform(Trans);
        Box kotak1 = new Box(2.2f, 0.7f, 3.0f, apr(7.0f, 0.9f, 0.0f));
        kerdus1.addChild(kotak1);


    }

    void lingkaran3() {
        kerdus2 = new TransformGroup();
        Vector.set(0.0f, 5.0f, 0.0f);
        Trans.set(Vector);
        kerdus2.setTransform(Trans);
        Sphere kotak1 = new Sphere(1.9f, 1, 90, apr(7.0f, 0.9f, 0.0f));
        kerdus2.addChild(kotak1);


    }

    void cylinder1() {
        kerdus = new TransformGroup();
        Vector.set(0.0f, 0.0f, 0.0f);
        Trans.set(Vector);
        kerdus.setTransform(Trans);
        Cylinder kotak1 = new Cylinder(0.5f, 13.3f, apr(7.0f, 0.9f, 0.0f));
        kerdus.addChild(kotak1);


    }

    void cylinder2() {
        kerdus = new TransformGroup();
        Vector.set(0.0f, -6.0f, 0.0f);
        Trans.set(Vector);
        kerdus.setTransform(Trans);
        Cylinder kotak1 = new Cylinder(1.8f, 2.0f, apr(7.0f, 0.9f, 0.0f));
        kerdus.addChild(kotak1);


    }

    BranchGroup createSceneGraph() {
        BranchGroup objRoot = new BranchGroup();
        TransformGroup objScale = new TransformGroup();
        Transform3D scaleTrans = new Transform3D();
        scaleTrans.set(1 / 5.5f);
        objScale.setTransform(scaleTrans);
        objRoot.addChild(objScale);


        //menampilkan objek
        TransformGroup objTrans = new TransformGroup();
        objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
        objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
        objScale.addChild(objTrans);
        lingkaran1();
        objTrans.addChild(kerdus);
        lingkaran2();
        objTrans.addChild(kerdus1);
        lingkaran3();
        objTrans.addChild(kerdus2);
        cylinder1();
        objTrans.addChild(kerdus);
        cylinder2();
        objTrans.addChild(kerdus);
        lingkaran12();
        objTrans.addChild(kerdus);
        

        //mengatur warna background
        TransformGroup objTrans1 = new TransformGroup();
        objTrans1.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
        objTrans1.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
        objScale.addChild(objTrans1);
        BoundingSphere bounds = new BoundingSphere(new Point3d(), 100.0);
        Background bg = new Background(new Color3f(19.5f, 10.5f, 0.5f));
        bg.setApplicationBounds(bounds);
        objTrans1.addChild(bg);

         //mengatur mouse
        MouseRotate mr = new MouseRotate();
        mr.setTransformGroup(objTrans);
        mr.setSchedulingBounds(bounds);
        mr.setFactor(0.007);
        objTrans.addChild(mr);

        //mengatur pencahayaan
        Color3f ambientColor = new Color3f(0.1f, 0.1f, 0.1f);
        AmbientLight ambienLightNode = new AmbientLight(ambientColor);
        ambienLightNode.setInfluencingBounds(bounds);
        objRoot.addChild(ambienLightNode);
        Color3f lightcolor = new Color3f(1.0f, 1.0f, 1.0f);

        Vector3f lightDirection = new Vector3f(-0.2f, -0.5f, -0.5f);
        DirectionalLight light1 = new DirectionalLight(lightcolor, lightDirection);
        light1.setInfluencingBounds(bounds);
        objRoot.addChild(light1);
        return objRoot;


    }

    public static void main(String[] a) {
        Frame fra = new MainFrame(new lampu_taman(), 456, 688);
        
    }
}


Tidak ada komentar:

Posting Komentar

Diberdayakan oleh Blogger.
 

Peliharaanku

Peliharaanku

Peliharaanku